AI Insights · Timothy · October 2025
Top 5 Snake Games Performance in the Middle East Q3 2025
Discover the trends in downloads, revenue, and active users for the top 5 snake games on a unified platform in the Middle East during Q3 2025.
During the third quarter of 2025, the top snake games on a unified platform in the Middle East demonstrated varied performance in terms of downloads, revenue, and active users. Here's a closer look at each app's performance.
Gecko Out, developed by Rollic Games, saw a significant increase in weekly revenue, peaking at approximately $7.7K by the end of September. Weekly downloads showed a fluctuating pattern, reaching a high of around 10.6K in early August, while active users peaked at over 21K before a slight decline towards the end of the quarter.
SSSnaker from HABBY experienced a gradual decline in weekly revenue, starting from $1.6K in late June to about $1K by the end of September. Despite low download numbers, weekly active users remained stable, hovering around 24K.
Snake Clash! by Supercent, Inc. maintained relatively stable revenue, with slight fluctuations around the $1K mark. Downloads remained strong, with numbers consistently above 35K, while active users averaged around 480K, showing a minor decrease by the end of September.
Kooapps' Snake.io - Fun Online Snake had impressive download numbers, peaking at over 108K in late July. Revenue was stable, averaging around $500 to $700 weekly. Active users saw a decline from over 1M to approximately 600K by the end of the quarter.
Worms Zone .io — Hungry Snake from Azur Interactive Games Limited showed stable revenue, averaging around $200 weekly, with downloads peaking at 26K in late August. Active users fluctuated slightly, finishing the quarter at approximately 117K.
These insights are based on Sensor Tower data, where more detailed analytics and trends can be explored further.